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Posts Tagged ‘cutscene’

Alone Without Her and Cinema Director

Introduction Hello my name is Tsuyoi Raion, I am the owner of Dizzy Media and creator of Alone Without Her. Over the past 9 years I have taught myself everything pertaining to game development, starting with 2D in my early days and moving into 3D over time. Funny enough I wasn’t always a game developer and I…

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ReCore by Microsoft Studios – Powered by Cinema Director

Recore Game - Microsoft Studios

ReCore Game Microsoft Studios ReCore Game was announced at E3 recently with much fanfare. You play the role of Joule Adams, a young survivor of a terrible cataclysm who journeys from Earth to the desert world, “Far Eden” to build mankind’s new home. The game is set to release later in 2016, and is a successor to Metroid…

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Star Wars: Galaxy of Heroes developed with Cinema Director

Star Wars Galaxy of Heroes developed with Cinema Director

The FORCE IS STRONG with Cinema Director. EA: Capital Games used Cinema Director for development of Star Wars: Galaxy of Heroes in Unity. Watch the Trailer below: Cinema Director is the perfect tool for mobile game development. We have optimized the software to have minimal to no impact on mobile builds, but still give the full…

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Cinema Director and Klonk Games | Shift Happens

Nothing feels better than when your customers feature you in their project. This happened recently with the team over at Klonk Games during the development of their latest game Shift Happens. They were so happy with the results, that they contacted us to show us a video that they made showing Cinema Director in action.…

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Homeworld and Cinema Director at Unity Unite 2015

Homeworld Deserts of Kharak

For the past couple of years we have been working closely with Blackbird Interactive and Gearbox, maker and publisher of the Homeworld prequel, Homeworld: Shipbreakers. Due to the sensitive nature of the project, we have had to stay very quiet about our collaboration with BBI and this project that they have been working on. At Unity…

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PRESS RELEASE: Faculty, Students, and Industry Collaborate on Classic-Game Inspired Cinematic Projects

October 13, 2014 For Immediate Release: Faculty, Students, and Industry Collaborate on Classic-Game Inspired Cinematic Projects In an experimental teaching project, two University of Wisconsin-Stout art and design faculty members, Kevin Pontuti and Dave Beck, brought students together from multiple classes to explore the convergence of cinema, animation and games. Using the classic-game ZORK as…

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How to make a Cutscene in Unity

How to make a cutscene in Unity? With the release of Cinema Director, our Unity extension for creating cinematic content, of course I would now recommend it as the best solution.   But what did people do before there was a definitive cutscene editor for Unity? Well, you have to tell your story somehow. One…

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Cinema Mo Cap Competition Now Live!

Welcome to the Cinema Mo Cap Competition! Win an iPad Mini! Cinema Suite wants to see you put YOUR Unity Project in motion! Grab a license of Cinema Mo Cap, and show us what you’ve got. Do you have what it takes to land yourself a new iPad Mini? We are now officially collecting entries…

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Cinema Pro Cams Launch!

Cinema Pro Cams is now available on the Unity Asset Store! Cinema Pro Cams is a professional grade camera and lens tool kit made for Unity 3D. Wether you’re a game designer, film maker, or machinima artist, Cinema Pro Cams is for you. We took an industry standard lens kit (Cooke t4/i, 12-180mm), and captured all…

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Cinema Suite Inc. and Every1Games – Beta Event with a Twist!

Cinema Suite Inc. has been working on developing tools for Indie game developers and film professionals. A software extension of the game software engine, Unity3D, Cinema Director will allow game developers to create awesome, cinematic cut scenes for their games quickly and easily, as well as sequence events during game run-time.  Film professionals and hobbyists will…

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