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Posts Tagged ‘camera’

Star Wars: Galaxy of Heroes developed with Cinema Director

Star Wars Galaxy of Heroes developed with Cinema Director

The FORCE IS STRONG with Cinema Director. EA: Capital Games used Cinema Director for development of Star Wars: Galaxy of Heroes in Unity. Watch the Trailer below: Cinema Director is the perfect tool for mobile game development. We have optimized the software to have minimal to no impact on mobile builds, but still give the full…

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Homeworld and Cinema Director at Unity Unite 2015

Homeworld Deserts of Kharak

For the past couple of years we have been working closely with Blackbird Interactive and Gearbox, maker and publisher of the Homeworld prequel, Homeworld: Shipbreakers. Due to the sensitive nature of the project, we have had to stay very quiet about our collaboration with BBI and this project that they have been working on. At Unity…

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The 180 Degree Rule and how it relates to video games

filmmaking techniques unity

Director Bot is back with an all new episode of Unity Tips, where he talks about another filmmaking technique: The 180 Degree Rule! Many may overlook the importance of cinematography in video games. Sometimes, if proper techniques aren’t followed, the audience may not feel as immersed as they should be, and can even stop playing…

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Cinema Director is here!

After over two crazy years of development, Cinema Director is now available for purchase on the Unity Asset Store! It has been a very long journey with many highs, some lows, and lots of in between. It’s always a challenge juggling our internal deadlines, requests from our community, alpha/beta software testers, and our early pre-release…

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Cinema Suite Inc. and Every1Games – Beta Event with a Twist!

Cinema Suite Inc. has been working on developing tools for Indie game developers and film professionals. A software extension of the game software engine, Unity3D, Cinema Director will allow game developers to create awesome, cinematic cut scenes for their games quickly and easily, as well as sequence events during game run-time.  Film professionals and hobbyists will…

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