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Posts Tagged ‘animate’

Alone Without Her and Cinema Director

Introduction Hello my name is Tsuyoi Raion, I am the owner of Dizzy Media and creator of Alone Without Her. Over the past 9 years I have taught myself everything pertaining to game development, starting with 2D in my early days and moving into 3D over time. Funny enough I wasn’t always a game developer and I…

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PRESS RELEASE: Faculty, Students, and Industry Collaborate on Classic-Game Inspired Cinematic Projects

October 13, 2014 For Immediate Release: Faculty, Students, and Industry Collaborate on Classic-Game Inspired Cinematic Projects In an experimental teaching project, two University of Wisconsin-Stout art and design faculty members, Kevin Pontuti and Dave Beck, brought students together from multiple classes to explore the convergence of cinema, animation and games. Using the classic-game ZORK as…

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How to make a Cutscene in Unity

How to make a cutscene in Unity? With the release of Cinema Director, our Unity extension for creating cinematic content, of course I would now recommend it as the best solution.   But what did people do before there was a definitive cutscene editor for Unity? Well, you have to tell your story somehow. One…

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Cinema Themes Now Available!

Recently our awesome Digital Media Producer Mitch, came up with a great idea for Unity while he was editing some of our videos. He wanted to create a library of effects that a user could apply to their Unity project to change the atmospheric look and feel of the environment without much effort. The result of…

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Cinema Director is here!

After over two crazy years of development, Cinema Director is now available for purchase on the Unity Asset Store! It has been a very long journey with many highs, some lows, and lots of in between. It’s always a challenge juggling our internal deadlines, requests from our community, alpha/beta software testers, and our early pre-release…

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Cinema Mo Cap Now Available!

We are pleased to announce the release of Cinema Mo Cap on the Unity asset store today! Cinema Mo Cap is a Unity3D extension that allows Unity users to quickly capture humanoid animations using their Microsoft Kinect. Take a look at some of the neat things you can do with Cinema Mo Cap on our YouTube…

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