LUTs in Unity Pro

We’ve been experimenting with some of the Image Effects available to Unity Pro users. One in particular caught my eye: “Color Correction Lookup Texture.” It’s a post processing effect that can be used to grade your Unity project like you would a film, and you can get some really cool results with it.
The image below is what Unity calls a “look up texture.”
Neutral3D16
You can change this texture like you would colour correct any image, and once you point the Colour Correction Lookup Texture effect to your newly graded texture, Unity will use it to affect your Unity output in the same way. There is a whole lot of cinematic possibilities here, and it’s fun to play around with.
You could use this method to create a custom black and white sort of look…
Noire3D16
labs_noir
Or you could emulate a bleach bypass…
BleachBypass3D16
labs_BB
It can get crazy pretty quickly…
Rainbow3D16
labs_crazy
It seems like a great way to add a pro looking colour curve to your project.