All of us here at Cinema Suite are happy to announce the release of our newest product, Cinema Face Cap, facial capture for Unity!
Facial Capture Features Include:
Cinema Face Cap uses the Microsoft Kinect 2 to capture up to 20 facial blend shape animations for use inside of the Unity 3D game engine. Some features include:
- Supports 20 blendshape facial animations using Kinect 2.
- Live Preview allows you to see your animation being created.
- Use our Output Wizard to animate your own custom models and see them preview live during capture.
- Blendshape mapping system refines control of your model.
- Adjust blendshape values to exaggerate facial movement.
- Animation unit masking allows you to capture only the facial features you want.
- Save facial capture sessions and review captured animations for fine tuning and adjustment.
Want to learn how to use Cinema Face Cap? Check out our YouTube Tutorial!