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Passengers Movie uses Cinema Director

Passengers Movie When we think of Unity, many of us tend to think about making games first. However, as we know, Unity can be used to create all sorts of interactive experiences for media, businesses and entertainment. Such is true with the hit Passengers movie that was released in December. Passengers is a sci-fi movie…

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How to make your Unity project look like it was shot on film

The Film Look

Achieving the “Film Look” in Unity Director Bot is back with a new episode of Unity Tips! In this one, we examine the “Film Look.” People tend to prefer the look of analog film photography over the look of clean cut digital, for reasons unimaginable to non-organic life forms like Director Bot. But, he is…

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The 5 Best Uses for Unity (Besides Game Development)

Animation Unity

Alternate Uses for Unity We usually think of Unity as a game engine, a collection of tools for making video games; we all know it’s good at doing that job. But, its use shouldn’t be exclusive to making games, there are many other uses for Unity. Unity is a powerful multimedia tool capable of deploying…

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The many definitions of Dynamic Range/HDR: Explained!

Dynamic Range Example

People tend to think the “resolution” of an image directly relates to its quality. This is not entirely true, as there are many other factors besides resolution to consider. “Dynamic Range” is an important one. It’s is a term I’ve seen thrown around a lot lately. HDR (High Dynamic Range) seems to be one of…

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Watch a Supercut video of all the Visual Effects Oscar Winners

Visual Effects Oscar Winners

At Cinema Suite our goal is to provide affordable Cinematic Visual Effects software solutions and services to Game Designers and Independent Filmmakers. So naturally being VFX film fans and with the Oscars being on this Sunday we are interested to see which film will win for Best Visual Effects? Do you remember who won last year, or the year before…

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