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Alone Without Her and Cinema Director
Introduction Hello my name is Tsuyoi Raion, I am the owner of Dizzy Media and creator of Alone Without Her. Over the past 9 years I have taught myself everything pertaining to game development, starting with 2D in my early days and moving into 3D over time. Funny enough I wasn’t always a game developer and I…
How to make your Unity project look like it was shot on film
Achieving the “Film Look” in Unity Director Bot is back with a new episode of Unity Tips! In this one, we examine the “Film Look.” People tend to prefer the look of analog film photography over the look of clean cut digital, for reasons unimaginable to non-organic life forms like Director Bot. But, he is…
ReCore by Microsoft Studios – Powered by Cinema Director
ReCore Game Microsoft Studios ReCore Game was announced at E3 recently with much fanfare. You play the role of Joule Adams, a young survivor of a terrible cataclysm who journeys from Earth to the desert world, “Far Eden” to build mankind’s new home. The game is set to release later in 2016, and is a successor to Metroid…
Cinema Face Cap RELEASED!
All of us here at Cinema Suite are happy to announce the release of our newest product, Cinema Face Cap, facial capture for Unity! Facial Capture Features Include: Cinema Face Cap uses the Microsoft Kinect 2 to capture up to 20 facial blend shape animations for use inside of the Unity 3D game engine. Some…
321 – Game developed entirely for charity and made with Unity
Three: Twenty One, also called 321, is an independent single-player adventure game made with Unity, and under development by small team of gaming industry veterans and volunteers. The game is expected to be released by mid-to-late 2016 on Steam and other DRM-free platforms. The game is being developed to bring awareness to Winston’s Wish, a UK-based charity that supports bereaved children.…
The 5 Best Uses for Unity (Besides Game Development)
Alternate Uses for Unity We usually think of Unity as a game engine, a collection of tools for making video games; we all know it’s good at doing that job. But, its use shouldn’t be exclusive to making games, there are many other uses for Unity. Unity is a powerful multimedia tool capable of deploying…
Who will win the VR wars?
Oculus vs. Vive vs. Sony vs. Google VR is everywhere these days. A technology that has been around for over 30 years became mainstream when a small startup company named Oculus developed their first prototype VR headset which they released in 2012. Oculus proved that VR could be affordable, have good latency and offer a high level…
Motion Capture for Unity just got better with Cinema Mocap 2
At Cinema Suite, we are strong believers that great technology should be available to everyone, especially when it comes to motion capture. Traditional studios and solutions are typically out of the price range of hobbyist developers and indie game developers. We have just released a major upgrade to our motion capture solution in the Unity…
Meet the creator of Gaia terrain creation system for Unity3D
As far as Unity Assets go, there are some new and upcoming giants in the playing field. One of these is Gaia, a new and very creative approach at an age old problem in Unity, creating beautiful terrains. I recently had the opportunity to speak with Adam Goodrich, the creator of the popular Gaia terrain…