We help game developers and filmmakers tell stories that captivate their audience.


Cinema Director

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Tell your story with Cinema Director, a must have companion to the Unity Game Engine

Cinema Director is a modular timeline editor for Unity. It enables game developers, film professionals and machinima gurus to control, sequence and manipulate almost any Unity game object and its associated properties, allowing for dynamic cutscenes and in-game sequencing, all without the need for scripting or programming.


A bowl full of awesome
cinematic goodness!

Some features include:

  • Shot tracks that allow control of camera cuts.
  • Audio tracks that make editing Audio in Unity quick and easy.
  • An extendable Actions library, containing over 60 actions, that allow triggering of transitions, animations (Legacy/Mecanim), physics and much more.
  • Live Timeline Scrubbing and Previewing allows you to make fine adjustments to your project without having to run unity in play mode. (Mecanim animations and physics events require play mode to preview).
  • Advanced Curve Editing for manipulating properties over time.
  • Actor and Multi-Actor grouping to keep your sequence organized.
  • Themes that change the look and feel of your scene with themes such as horror, noire, dream sequence and more.
  • Open source run-time code. You won’t ship anything to your end users that you aren’t aware of.
  • Extend the Director control by adding your own tracks, timeline objects and associated controls with little effort.
  • Easily create storyboards for your project.
  • Many more awesome features that a creative mind will love!

What we want for our Users:

  • Share your project’s story and atmosphere without restriction through the use of an intuitive visual timeline editor.
  • The ability to easily create cutscenes to show off your project and help you be successful in your Kickstarter, Steam Greenlight and other marketing campaigns.
  • Re-factor and re-organize your cutscenes without strain. Authoring great cutscenes requires a lot of time and editing, you shouldn’t have to pre-plan how everything will play out.
  • Access to a library of actions and events that cover a range of cutscene requirements. Awesome results without programming.
  • The ability to extend the software extension to meet your own game’s needs (open source).
  • Access to a tool similar to Unreal’s Matinee and Source Filmmaker for Unity.

Grab your Kinect, love Unity all over again and operate with this simple formula:

Cinema Mo Cap + Unity =
fun!

Cinema Mo Cap

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Cinema Mo Cap, is the perfect, cost effective Motion Capture tool for Game Developers and Machinima movie makers using the Unity game engine for their creative projects.

Put your project in motion...


Available Now!


Cinema Pro Cams

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Cinema Pro Cams is a professional grade camera and lens toolkit for the Unity game engine. We’ve worked with film industry researchers to provide technology that allows you to implement lenses and effects which comply to real-world cinematic film standards. Cinema Pro Cams gives you, the game developer, film professional or machinima hobbyist using Unity, that true Cinematic look and feel that you demand, and that your audience is looking for.


Professional 2D/3D Cameras
For Unity

Some Features Include:

  • Industry Standard Cooke Prime Lens Kit (12mm to 180mm). Researched and calculated to run inside of Unity
  • Accurate real-world Nodal Point Offset calculations to lens selection.
  • Industry Standard aspect ratio selection. Select from aspects such as full, 16:9 digital, Academy and Anamorphic.
  • Aperture (F-Stop) settings and its effect on camera image. F-Stop values calculated to actual real-world lens behavior.
  • Near and Far Depth (DOF) automatic calculations depending on focal distance to subject, lens selection and Aperture.
  • 3D Stereoscopic camera support including industry standard rigs such as Tango3D and 3ality rigs. Industry standard output modes including standard and reversed interlaced, side by side and anaglyph.
  • Live, dynamic camera preview during camera creation and editing. See exactly what you will be capturing, including image effects, aperture and aspect, anytime, anywhere.
  • Steady Cam movement and settings for camera motion during run-time. Control natural camera movements from subtle breathing to explosions, and anywhere in between depending on the feel and mood of your project.

Cinema Themes provides a robust palette of over 50 texture lookup tables for Unity Pro.

Combine with Cinema Pro Cams and Cinema Director to make Unity the ultimate tool for creating advanced Cinematics with your film previz, machinima or game development project.

Visual Effects
for Unity Pro

Cinema Themes

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Cinema Themes is a collection of visual effects for Unity Pro. Use Cinema Themes to create a whole new look and feel for your project in little time. Whatever mood you are looking for in a game or film project, there will be a Cinema Theme for it!

Paint your picture...


Available Now!


Cinema Themes Now Available!

Themes-Website-Icon

Recently our awesome Digital Media Producer Mitch, came up with a great idea for Unity while he was editing some of our videos. He wanted to create a library of effects that a user could apply to their Unity project to change the atmospheric look and feel of the environment without much effort.

The result of this brainstorm is a new product we’d like to introduce, called Cinema Themes. A collection of 50 or so lookup textures (LUTs) for Unity Pro. We’ve done our best to create all sorts of different effects that can easily be applied to your Unity project. Since we are using the LUT Image Effect in Unity, you will need to make sure you have Unity Pro to take advantage of this solution. Give it a try. It’s an inexpensive product that can make a huge impact on the look and feel of whatever project you may be working on in Unity!

Want more info on Cinema Themes? Click here.

 


Who We Are

Dan Gamsby

Technical Lead

Old School C64 enthusiast and musician, lover of classic point and click adventure, sports & Elder Scrolls games, Star Wars/Trek and LOTR.

on Twitter Dan Gamsby on Linked In

Adrian Harrington

Lead Developer

Kills zombies in his spare time, climbs rocks and buys games on Steam that he never gets time to play.

Adrian Harrington on Linked In

Mitch Theriault

Digital Media Producer

Film editor, visual effects nerd, and tech enthusiast. Spends most days experimenting with After Effects plug-ins and watching cat videos.

@mitchtheriault on Twitter Mitch Theriault on Linked In Mitch Theriault on Twitter

John Carlan

Sr. Advisor

Wanna-be gamer, sports enthusiast and stereoscopic 3D Go Pro action video producer.

Ted Lee

Sr. Advisor

Flyer of airplanes, MacGyver of electronics, avid outdoorsman, audiophile, videophile and lover of all thinks 3D, geek and tech.


Cinema Suite Inc. thanks the following industry partners: